package ch.unisi.inf.pfii.teamwhite.risk.buildings;

/**
 * 
 * @author Matteo Bellan: bellanm@lu.unisi.ch
 * @author Andrea Michelotti: micheloa@lu.unisi.ch
 * @author Ranganathan Ramasubramanian: ramasubr@lu.unisi.ch
 *
 */

import ch.unisi.inf.pfii.teamwhite.risk.core.Planet;

//This particular building creates automatically a ship but resets also the money per turn of the planet
public final class SlaveryCamp extends Building {

	private final static String NAME = "Slavery Camp";

	public SlaveryCamp() {
		super(NAME);
	}

	public final void slavery(final Planet planet) {
		planet.setMoney(1500);
		planet.createShip();
	}
}